Animation – Skeleton Walk

By December 2, 2015 May 5th, 2016 Honours Project

Continuing further into the exploration of lighting and darker atmospheres, I created a short scene involving a skeleton walking down a corridor. With the factory scene, the LEDs were nice to work with but I felt needed something more. After looking at Corpse Bride, they also added green lights in addition to the red in one scene. I didn’t have any green lights so went with a standard torch which helped to add more depth to the scene; however I only used this for brief flashes.

I chose to animate an undead character and try to utilise the quality of movement you get with stop motion animation and use this to my advantage to create a stylised jerky walk. It turned out okay but I think this would benefit from a better character model.

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