Gamma Man is a Flash game I created in my second year of university for the Entertainment Design module.
The module brief was to create a concept design for a larger scale entertainment product. The game project required me to take on all aspects of game development including art, design, animation and programming. The final outcome was a platformer game with four levels of increasing complexity. A concept document and sketchbook were also developed which outlines further additions and features that could be added to the game.
href="”http://blobstudios.com/wp-content/uploads/2016/05/Gamma-Man-Concept-Document.pdf”" data-color-override="false" data-hover-color-override="false" data-hover-text-color-override="”#fff”">”Concept” color_override=””] href="”http://blobstudios.com/wp-content/uploads/2016/05/Gamma-Man-Digital-Sketchbook.pdf”" data-color-override="false" data-hover-color-override="false" data-hover-text-color-override="”#fff”">”Sketchbook” color_override=””]- 2D Art
- Game Design
- Programming
- Sound Design