Thomas Fyfe
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Gamma Man

 

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Gamma Man is a Flash game I created in my second year of university for the Entertainment Design module.

The module brief was to create a concept design for a larger scale entertainment product. The game project required me to take on all aspects of game development including art, design, animation and programming. The final outcome was a platformer game with four levels of increasing complexity. A concept document and sketchbook were also developed which outlines further additions and features that could be added to the game.

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