Gamma Man is a Flash game I created in my second year of university for the Entertainment Design module.
The module brief was to create a concept design for a larger scale entertainment product. The game project required me to take on all aspects of game development including art, design, animation and programming. The final outcome was a platformer game with four levels of increasing complexity. A concept document and sketchbook were also developed which outlines further additions and features that could be added to the game.