A Kraken Adventure (An Endless Sea of Crap) was created in 48 hours for Global Game Jam 2017. The theme was “Waves” which we incorporated into the gameplay and visual design.
Developed by a team of five, most of whom had not met prior, I was one of two artists. Following my Global Game Jam project from last year, I brought coloured paper to the jam with the intention of incorporating it into the game. I helped to create art assets and lead the overall visual aesthetic, working together with the other team members to implement a visual style that complimented with the physicality of our assets.Download Game [46.5 MB]
- 2D Art
- Game Design