As discussed, as I wanted to have a more evaluative approach to my work, I will be taking a look at my previous work.
To evaluate an animation I decided to make a video report where I highlight parts of my animations where there is room for improvement.
To summarise the video I make these key points:
- ‘Impacts’ need to be stronger – i.e. footsteps
- Work on timing – it affects the forces, weight, narrative and believability
- Reduce ‘floatiness’ of animations – combat with timing, graph editor, and poses